Meet the L33ts

Chances are you’ve met them. Chances are you hate them. They’ve fragged you in unbelievable fashion over and over again. 9mm, shotgun, even crossbow rounds won’t fell them and their score just went up to 100-5. Guess what? Chances are they’re not cheating.

To be sure, cheating happens in Half-Life. Server admins would not be developing cheat detection programs if there wasn’t. But there are lots of ways the l33t, or elite, players succeed without cheating.

RULE 1: GLUTTONY

Elite players can be invulnerable for a very simple reason: They’re stocked up on armor and health. The elites know where every item is on a map, and if there’s a secret cache of goods you can bet they’ll be visiting there often. A player with full armor and health can survive a scoped crossbow shot, a tripmine or a grenade and will bound off to restock before you can finish him off. To avoid an encounter while he gorges himself at a fillup station, the l33t will take advantage of that Half-Life quirk by filling up at the backside of a station that’s mounted on a thin wall and take 29 of the 30 points--leaving the unfortunate newbie with 1 point before the station recharges.

RULE 2: ALWAYS A LONGJUMPER

An elite player is never at home unless he has the longjump module. In combination with Rule 1, the efficient longjumper becomes a very dangerous adversary. A longjump-enabled player is not only very difficult to hit, but will bound across a map and have a small armory at hand in the time it takes you to pat yourself on the back for finding the shotgun.

RULE 3: TAU BITCHING

The tau cannon, when blasted through a wall or corner, leads to a lot of frags with a high BS factor. Lambda’s Bubblemod calculates that a fully charged wall blast can do up to 1200 points of damage which means that, even if you’re some distance from the point of attack, you can easily be reamed. Rest assured that the tau expert will also be fully aware of which ceilings or floors are prime targets for delivering a tau charge.

RULE 4: TAU JUMPING

If you thought it was bad enough to be a target behind a wall, wait until you see your opponent attack you from 50 feet in the air. L33ts love the open-air maps that allow for tau jumping, or discharging the tau at their feet to propel them into the atmosphere. During the jump, the l33t will quickly switch to the RPG or AR grenades and rain death while you’re busy wondering where they went. If you’re think you’re cute by calling a nuclear strike in say, Crossfire, guess what: They can tau jump over that too.

RULE 5: FOLLOW THE SCRIPT

Many players consider scripting, or binding a complex series of Half-Life commands to a single key, equivalent to cheating but scripts as such aren’t detected by anti-cheat software and, trust us, they’re often used. Among the more nefarious scripts or binds are the backwards longjump, backwards grenade toss, a quick-shot zoomed crossbow and a tau jump which immediately switches to the best weapon available in their arsenal. The script-less l33ts will approximate this quick weapon action by binding weapons to a single key, which we show you how to do here.

RULE 6: PING MATTERS

In most cases, the l33t player will have a very low ping and be quite unabashed about it. For all the talk l33ts may spin about well-honed technique or claims that they don’t use scripts, in a straight shootout, the player with the lower ping will win (as well as be the first one to start a game). Bullets will hit you before you realize it and the low-ping l33t will have a much easier time accumulating frags at a much faster rate.

RULE 7: WEAPONSTAY OFF

Having mastered rules one through six, l33ts like to compound matters by placing weaponstay off on their servers. Weaponstay off (weapons regenerating only after some time) rewards the dominant player by not only increasing the likelihood of encountering handgun-only equipped players but by making it tougher on any frequently fragged player from ever matching the l33t’s arsenal.

RULE 8: TEAMPLAY TRICKS

In a teamplay game, a l33t player will always be in communication with his or her teammate. This can take the form of speech binds, where a player can hit a single key to communicate location or status, or an application such as Roger Wilco which allows players to talk to each other during a game. In weaponstay off servers, teammates can drop weapons for their teammates with the drop command, a command the l33t will invariably have bound with a teamspeak announcement.

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